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This page contains all familiars holding a top 10 record. Warlords are not taken in account. All stats are the highest possible (POPE), meaning that they are crystalled with:

  • OPE 50 (Over Perfect Evolution, 50 crystals, PE +500 to all stats) for 1-star evolution familiars, 
  • OPE 100 (Over Perfect Evolution, 100 crystals, PE +550) for 2-star evolution familiars or
  • OPE 400 (400 crystals, PE +665.5) for 4-star evolution familiars. Some stats might vary ±1.

<tabber> Stats=

Highest HP[]

Highest HP
Ebon Dragon II Figure
1. Ebon Dragon II - 17,493 HP
2. Lucia, Petal-Shears II - 17,105 HP
3. Spellforged Cyclops II - 17,047 HP
4. Archduke Ose II - 16,995 HP
5. Heinrich the Bold II - 16,887 HP
6. Iron Golem II - 16,778 HP
7. Hollofernyiges II - 16,551 HP
8. Cernunnos II - 16,446 HP
9. Zagan II - 16,128 HP
10. Adara Luck Shot II - 16,023 HP

Highest ATK[]

Wolfert, Grave Keeper II Figure
1. Wolfert, Grave Keeper II - 23,972 ATK
2. Scorching Marid II - 17,851 ATK
3. Grandor, Giant of Old II - 17,277 ATK
4. Kagemaru, Master Ninja II - 16,973 ATK
5. Zagan II - 16,941 ATK
6. Fenrir II - 16,865 ATK
7. Sekhmet Aflame II - 16,779 ATK
8. Hollofernyiges II - 16,757 ATK
9. Tuniq, Guardian Colossus II - 16,708 ATK
10. Sir Kay the Golden Bat II - 16,230 ATK

Highest DEF[]

Fenrir II Figure
1. Fenrir II - 22,498 DEF
2. Gevi, Crystal Troll Master II - 18,447 DEF
3. Iron Golem II - 17,818 DEF
4. Adara Luck Shot II - 17,620 DEF
5. Gorlin Gold Helm II - 17,000 DEF
6. Lucia, Petal-Shears II - 16,633 DEF
7. Solsten the Really Wanted II - 15,998 DEF
8. Grandor, Giant of Legend II - 15,738 DEF
9. Wledic, Guard Captain II - 15,644 DEF
10. Aegis, the Bulwark - 15,530 DEF

Highest WIS[]

Typhon II Figure
1. Typhon II - 17,959 WIS
2. Gathgoic the Other II - 17,948 WIS
3. Depraved Satyr II - 17,864 WIS
4. Ijiraq, the Glacier II - 17,797 WIS
5. Solsten the Really Wanted II - 17,233 WIS
6. Moren, Rime Mage II - 16,802 WIS
7. Scylla II - 16,648 WIS
8. Ramiel, Angel of the Storm II - 16,388 WIS
9. Oedipus, Tragic King II - 16,267 WIS
10. Garuda II - 15,814 WIS

Highest AGI[]

Ira, Hypnotic Specter II Figure
1. Ira, Hypnotic Specter II - 17,254 AGI
2. Hollofernyiges II - 16,941 AGI
3. Badrigo the Diamond Sword II - 16,633 AGI
4. Baal, Thunder Lord of Hell II - 16,551 AGI
5. Denki the Raven II - 15,912 AGI
6. Tawiscara - 15,630 AGI
7. Scorching Marid II - 15,478 AGI
8. Wailing Banshee II - 15,413 AGI
9. Magdal Dragonheart II - 15,359 AGI
10. Montu, God of War II - 15,306 AGI

Overall stats[]

Overall is the addition of all the five stats (HP + ATK + DEF + WIS + AGI).

Legendaries[]

Hollofernyiges II Figure
1. Hollofernyiges II - 78,692
2. Fenrir II - 78,637
3. Wolfert, Grave Keeper II - 78,605
4. Gathgoic the Other II - 78,604
5. Ebon Dragon II - 74,585
6. Solsten the Really Wanted II - 74,520
7. Scorching Marid II - 74,445
8. Gevi, Crystal Troll Master II - 74,044
9. Garuda II - 74,012
10. Ramiel, Angel of the Storm II - 74,000

Epics[]

Sekhmet Aflame II Figure
1. Sekhmet Aflame II - 70,573
2. Depraved Satyr II - 68,514
3. Lucia, Petal-Shears II - 68,352
4. Ijiraq, the Glacier II - 68,065
5. Batraz, the Immortal Hero II - 67,891
6. Tawiscara - 67,818
7. Lanvall, Lizard Cavalier II - 67,048
8. Desna, Mythic Wendigo II - 67,037
9. Iron Golem II - 66,926
10. Ioskeha - 66,915


Best All-rounders[]

Every familiar has a lowest stat. The Best All-rounder here is determined by the top ten familiars with the strongest low stat in the game, given in brackets. In case of a tie, the second lowest is taken to break that tie (and there exists the possibility of using the third lowest and so on if needed). In case of a tie, the value of the second lowest stat is also shown.

Legendaries[]

Gathgoic the Other II Figure
1. Gathgoic the Other II - 14,709 (AGI)
2. Garuda II - 14,081 (DEF)
3. Doppeladler II - 13,940 (HP) (Second 14,092 (WIS))
4. Snow Queen II - 13,940 (DEF) (Second 13,994 (ATK))
5. Hollofernyiges II - 13,875 (DEF)
6. Jinx-eye Dragon II - 13,832 (DEF, WIS)
7. Magdal Dragonheart II - 13,810 (WIS)
8. Flame Dragon II - 13,756 (DEF)
9. Ramiel, Angel of the Storm II - 13,431 (DEF) (Second 13,929 (ATK))
10. Ebon Dragon II - 13,431 (DEF) (Second 13,788 (AGI))

Epics[]

Sekhmet Aflame II Figure
1. Sekhmet Aflame II - 12,530 (HP)
2. Behemoth, Thunder Beast II - 12,381 (WIS)
3. Montu, God of War II - 12,269 (DEF, WIS)
4. Odin Stormgod II - 12,245 (AGI)
5. Lanvall, Lizard Cavalier II - 12,210 (WIS)
6. Sulima, Executioner II - 12,194 (DEF) (Second 12,269 (AGI))
7. Oniroku the Slayer II - 12,194 (WIS) (Second 12,207 (HP))
8. Ghislandi, Iron Heart II - 12,187 (AGI)
9. Batraz, the Immortal Hero II - 12,174 (AGI)
10. Desna, Mythic Wendigo II - 12,137 (WIS)

|-| Damage= Please note that for this section "Damage" / "DMG", is defined as the familiar's attack stat multiplied by skill properties. As a result these Damage numbers are not the same as actual damage dealt in-game. Actual in-game damage depends on a number of additional factors including target stats, familiar/target position, familiar/target buffs/de-buffs, etc.

Single Hit[]

Single Hit is defined as the most damage done in a single strike. Note that familiars that strike multiple times are eligible for this record, but only one strike is counted. Numbers in brackets: (skill modifier stat x skill modifier)

Denki the Raven II Figure
1. Denki the Raven II - 66,419 DMG (15,814 x 420%)
2. Prince Asterios II - 57,024 DMG (14,256 x 400%)
3. Hogni Ruinblade II - 56,728 DMG (14,182 x 400%)
4. Uorko Maneater II - 53,380 DMG (13,345 x 400%)
5. Master Zeku II - 52,436 DMG (13,109 x 400%)
6. Dovin, Bounty Mistress II - 51,172 DMG (12,793 x 400%)
7. Moren, Rime Mage II - 50,406 DMG (16,802 x 300%)
8. Humbaba, Wood Ward II - 46,239 DMG (15,413 x 300%)
9. Fomor the Savage II - 43,935 DMG (14,645 x 300%)
10. Ira, Hypnotic Specter II - 43,467 DMG (14,489 x 300%)

Single Target Total[]

The Single Target Total record is defined as the total damage that a Familiar can do to a single target in a turn (e.g. a Raid Boss). Numbers in brackets: (number of hits x skill modifier stat x skill modifier)

Hollofernyiges II Figure
1. Hollofernyiges II - 127,058 DMG (3 x 16,941 x 250%)
2. Doppeladler II - 111,375 DMG (3 x 14,850 x 250%)
3. Infested Peryton II - 97,133 DMG (3 x 12,951 x 250%)
4. Gathgoic the Other II - 96,919 DMG (6 x 17,948 x 90%)
5. Fomor the Savage II - 87,870 DMG (2 x 14,645 x 300%)
6. Ira, Hypnotic Specter II - 86,934 DMG (2 x 14,489 x 300%)
7. Ijiraq, the Glacier II - 85,426 DMG (6 x 17,797 x 80%)
8. Apocalyptic Beast II - 81,483 DMG (3 x 15,977 x 170%)
9. Odin Stormgod II - 80,617 DMG (6 x 14,929 x 90%)
10. Baal, Thunder Lord of Hell II - 78,830 DMG (3 x 15,457 x 170%)

Many Targets Total[]

The Many Targets Total record, or Area of Effect (AoE), is defined as the total damage that a Familiar can do to a full team of five targets in a turn (e.g. PvP/PvE when facing a full five familiar formation). For familiars that target a certain line, it is assumed that all five target familiars are in that line. Numbers in brackets: (number of targets x skill modifier stat x skill modifier)

Garuda II Figure
1. Garuda II - 158,140 DMG (5 x 15,814 x 200%)
2. Two-Headed Stormwyrm II - 144,890 DMG (5 x 14,489 x 200%)
3. Managarmr Frost Touch II - 138,860 DMG (5 x 13,886 x 200%)
4. Sekhmet Aflame II - 135,970 DMG (5 x 13,597 x 200%)
5. Mari the Witch - 133,700 DMG (5 x 13,370 x 200%)
6. Grim Executioner II - 130,250 DMG (5 x 13,025 x 200%)
7. Hollofernyiges II - 127,058 DMG (3 x 16,941 x 250%)
8. Tangata Manu - 124,800 DMG (5 x 12,480 x 200%)
9. Steamwork Dragon - 122,400 DMG (5 x 12,240 x 200%)
10. Wolfert, Grave Keeper II - 119,860 DMG (5 x 23,972 x 100%)

Defensive Hit[]

Defensive Hit is defined as the most damage done in a single strike of Defensive skill. Numbers in brackets: (skill modifier stat x skill modifier)

Adara Luck Shot II Figure
1. Adara Luck Shot II - 27,911 DMG (12,135 x 230%)
2. Fenrir II - 25,298 DMG (16,865 x 150%)
3. Archduke Ose II - 21,593 DMG (14,395 x 150%)
4. Gevi, Crystal Troll Master II - 15,424 DMG (15,424 x 100%)
5. Schlact, The Frost Wolf II - 11,700 DMG (11,700 x 100%)
6. Spellforged Cyclops II - 11,684 DMG (11,684 x 100%)
7. Talos - 11,500 DMG (11,500 x 100%)
8. Aegis, the Bulwark - 11,280 DMG (11,280 x 100%)
9. Bunga, the Stalwart II - 11,049 DMG (11,049 x 100%)
10. Argos II - 10,794 DMG (10,794 x 100%)

Average Proc Damage[]

Average Proc Damage is an attempt to compare familiars with different types of Attack skill. How it was calculated is described in this thread on the forum. Below is a summary of the special modifier. Note that this calculation assumes that you are fighting a familiar such as Fenrir. Numbers in brackets: (familiars hits on average x skill modifier stat x skill modifier)

Familiar Hits on Average

1 Target = 1 AoE All = 3.30645 AoE Front = 2.23799 AoE Front+Mid = 2.54014
AoE 3 Foes = 2.05161 AoE 2 Foes = 1.65 2 Targets = 1.75 3 Targets = 2.3125
4 Targets = 2.73437 5 Targets = 3.05078 6 Targets = 3.28808 Sweeping All = 2.32308
Sweeping Front = 1.75806 Sweeping Rear = 1.73319 Mounted = Full First + 0.75 Second (buff=auto)
Charging skill - divide by 2 Charging + Mounted = maximum of Charge+Discharge or Auto+0.75*Proc
Hollofernyiges II Figure
1. Hollofernyiges II - 97,940 DMG (2.3125 x 16,941 x 250%)
2. Managarmr Frost Touch II - 91,826 DMG (3.30645 x 13,886 x 200%)
3. Sekhmet Aflame II - 89,915 DMG (3.30645 x 13,597 x 200%)
4. Grim Executioner II - 86,133 DMG (3.30645 x 13,025 x 200%)
5. Doppeladler II - 85,851 DMG (2.3125 x 14,850 x 250%)
6. Tangata Manu - 82,529 DMG (3.30645 x 12,480 x 200%)
7. Steamwork Dragon - 80,941 DMG (3.30645 x 12,240 x 200%)
8. Flame Dragon II - 77,720 DMG (2.05161 x 15,153 x 250%)
9. Fomor the Savage II - 76,886 DMG (1.75 x 14,645 x 300%)
10. Ira, Hypnotic Specter II - 76,067 DMG (1.75 x 14,489 x 300%)

|-| Buffs & Debuffs= Familiars with flat buffs (e.g. Ebon Dragon II) are excluded from these tables, because the buff doesn't depend on buffer's WIS.

Many Targets Total Buff[]

The Many Targets Total Buff record is defined as the total stats buff that a buffer can do to a full team of five familiars (in a full five familiar formation). Numbers in the brackets: (number of targets x familiar's WIS x number of different stats buffed x WIS modifier)

Zuniga, Guard Captain II Figure
1. Zuniga, Guard Captain II - 29,678 ATK/AGI (5 x 14,839 x 2 x 20%)
2. Magdal Dragonheart II - 27,620 DEF/WIS (5 x 13,810 x 2 x 20%)
3. Ignis Fatuus II - 26,920 ATK/WIS (5 x 13,460 x 2 x 20%)
4. Evil Eye II - 24,442 DEF/WIS (5 x 12,221 x 2 x 20%)
5. Mauthe Doog II - 21,495 AGI (5 x 14,330 x 1 x 30%)
6. Griffin Mount II - 21,395 ATK (3 x 14,263 x 1 x 50%)
7. Oberon, Faerie King II - 20,390 DEF (5 x 13,593 x 1 x 30%)
8. Narluce, Steel Knight II - 19,608 DEF (3 x 13,072 x 1 x 50%)
9. Eton, Eater of Darkness II - 19,426 AGI (5 x 12,951 x 1 x 30%)
10. Esmerelda the Cunning II - 17,192 WIS (3 x 11,461 x 1 x 50%)

Single Target Total Buff[]

The Single Target Total Buff record is defined as the total buff that a single familiar can receive from a single buffer. Numbers in brackets: (number of different stats buffed x familiar's WIS x WIS modifier)

Griffin Mount II Figure
1. Griffin Mount II - 7,132 ATK (1 x 14,263 x 50%)
2. Narluce, Steel Knight II - 6,536 DEF (1 x 13,072 x 50%)
3. Zuniga, Guard Captain II - 5,936 ATK/AGI (2 x 14,839 x 20%)
4. Esmerelda the Cunning II - 5,731 WIS (1 x 11,461 x 50%)
5. Magdal Dragonheart II - 5,524 DEF/WIS (2 x 13,810 x 20%)
6. Ignis Fatuus II - 5,384 ATK/WIS (2 x 13,460 x 20%)
7. Evil Eye II - 4,888 DEF/WIS (2 x 12,221 x 20%)
8. Mauthe Doog II - 4,299 AGI (1 x 14,330 x 30%)
9. Oberon, Faerie King II - 4,078 DEF (1 x 13,593 x 30%)
10. Eton, Eater of Darkness II - 3,885 AGI (1 x 12,951 x 30%)

Debuffs[]

Many Targets Total Debuff[]

The Many Targets Total Debuff record is defined as the total stats debuff that a debuffer can do to a full team of five familiars (e.g. PvP/PvE when facing a full five familiar formation). This includes familiars with skills that debuff when hit an enemy familiar. Numbers in the brackets: (number of targets x familiar's WIS x WIS modifier)

Solsten the Really Wanted II Figure
1. Solsten the Really Wanted II - 43,083 ATK (5 x 17,233 x 50%)
2. Catoblepas Groundgazer II - 30,094 DEF (5 x 15,047 x 40%)
3. Havers the Jade II - 22,566 DEF (5 x 15,044 x 30%)
4. Grendel the Cruel II - 21,660 ATK (5 x 14,440 x 30%)
5. Leon, Chaos Chanter II - 19,829 WIS (5 x 13,219 x 30%)
6. Unbound Gargoyle II - 19,427 AGI (5 x 12,951 x 30%)
7. Elven Druid II ++ - 17,420 WIS (5 x 8,710 x 40%)
8. Elven Priest II ++ - 17,140 WIS (5 x 8,570 x 40%)
9-10. Ghost Caller II ++ - 17,100 ATK (5 x 8,550 x 40%)
9-10. Elven Druid ++ - 17,100 WIS (5 x 8,550 x 40%)

Single Target Debuff[]

The Single Target Total Debuff record is defined as the total debuff that a single familiar can be affected from a single debuffer. This includes familiars with skills that debuff when hit an enemy familiar. Numbers in brackets: (familiar's WIS x WIS modifier)

Solsten the Really Wanted II Figure
1. Solsten the Really Wanted II - 8,617 ATK (17,233 x 50%)
2. Catoblepas Groundgazer II - 6,019 DEF (15,047 x 40%)
3. Nightmare Tapir II - 4,918 AGI (9,837 x 50%)
4. Havers the Jade II - 4,513 DEF (15,044 x 30%)
5. Grendel the Cruel II - 4,332 ATK (14,440 x 30%)
6. Lich Conjurer II - 4,305 WIS (8,610 x 50%)
7. Wight Archmage II - 4,206 WIS (8,412 x 50%)
8. Leon, Chaos Chanter II - 4,332 WIS (13,219 x 30%)
9. Unbound Gargoyle II - 3,885 AGI (12,951 x 30%)
10. Chimaera II - 3,857 WIS (7,713 x 50%)

|-| Toughness=

Note: The large numbers below do not represent any ingame values. The HP and DEF/WIS of the defending familiar act to reduce damage taken from the enemy's ATK or WIS. In ordinary cases all the stats listed would be used, but here the enemy is unknown. Thus, an artificial method was used where HP and the defending stat are added together but enemy hit strength is excluded from the formula.

Highest Physical Resistance[]

How good a familiar is at withstanding physical attacks (ATK and AGI based attacks). Numbers in brackets: (familiar's HP + (0.5 x DEF))

Fenrir II Figure
1. Fenrir II - 26,348 (15,099 + 11,249)
2. Iron Golem II - 25,687 (16,778 + 8,909)
3. Lucia, Petal-Shears II - 25,423 (17,106 + 8,317)
4. Adara Luck Shot II - 24,834 (16,024 + 8,810)
5. Gevi, Crystal Troll Master II - 24,789 (15,565 + 9,224)
6. Archduke Ose II - 24,507 (16,995 + 7,512)
7. Heinrich the Bold II - 24,453 (16,887 + 7,566)
8. Ebon Dragon II - 24,209 (17,493 + 6,716)
9. Spellforged Cyclops II - 24,097 (17,048 + 7,049)
10. Hollofernyiges II - 23,489 (16,511 + 6,938)

Highest Magical Resistance[]

How good a familiar is at withstanding magical and breath attacks (WIS based attacks). Numbers in brackets: (familiar's HP + (0.5 x WIS))

Ebon Dragon II Figure
1. Ebon Dragon II - 24,658 (17,493 + 7,165)
2. Archduke Ose II - 24,420 (16,995 + 7,425)
3. Hollofernyiges II - 23,835 (16,551 + 7,284)
4. Gathgoic the Other II - 23,813 (14,839 + 8,974)
5. Ramiel, Angel of the Storm II - 23,737 (15,543 + 8,194)
6. Typhon II - 23,657 (14,677 + 8,980)
7. Heinrich the Bold II - 23,532 (16,887 + 6,645)
8. Cernunnos II - 23,037 (16,446 + 6,591)
9. Ijiraq, the Glacier II - 22,828 (13,929 + 8,899)
10. Spellforged Cyclops II - 22,603 (17,048 + 5,555)

Highest Overall Toughness[]

How good a familiar is at withstanding all types of attacks. Numbers in brackets: (familiar's HP + (0.25 x DEF) + (0.25 x WIS))

Archduke Ose II Figure
1. Archduke Ose II - 24,464 (16,995 + 3,756 + 3,713)
2. Ebon Dragon II - 24,434 (17,493 + 3,358 + 3,583)
3. Heinrich the Bold II - 23,993 (16,887 + 3,783 + 3,323)
4. Fenrir II - 23,976 (15,099 + 5,625 + 3,252)
5. Lucia, Petal-Shears II - 23,735 (17,106 + 4,159 + 2,470)
6. Iron Golem II - 23,700 (16,778 + 4,455 + 2,467)
7. Hollofernyiges II - 23,662 (16,551 + 3,469 + 3,642)
8. Gevi, Crystal Troll Master II - 23,576 (15,565 + 4,612 + 3,399)
9. Spellforged Cyclops II - 23,351 (17,048 + 3,525 + 2,778)
10. Cernunnos II - 23,183 (16,446 + 3,441 + 3,296)

Hardest to Penetrate[]

Familiar's with high DEF only take more damage from WIS while familiars with high WIS only take more damage from physical attacks. Familiars with both high DEF and high WIS will take low damage from both magical and physical attacks and is considered to be 'hard to penetrate'. Here, the minimum of DEF and WIS is taken to see how hard it is to penetrate the familiar. Numbers in brackets: (familiar's HP + (0.5 x (Minimum of DEF, WIS)))

Archduke Ose II Figure
1. Archduke Ose II - 24,420 (16,995 + 7,425)
2. Ebon Dragon II - 24,209 (17,493 + 6,716)
3. Heinrich the Bold II - 23,532 (16,887 + 6,645)
4. Hollofernyiges II - 23,489 (16,551 + 6,938)
5. Cernunnos II - 23,037 (16,446 + 6,591)
6. Spellforged Cyclops II - 22,603 (17,048 + 5,555)
7. Gevi, Crystal Troll Master II - 22,362 (15,565 + 6,797)
8. Gathgoic the Other II - 22,329 (14,839 + 7,490)
9. Ramiel, Angel of the Storm II - 22,259 (15,543 + 6,716)
10. Lucia, Petal-Shears II - 22,046 (17,106 + 4,940)

Highest Penetration Resistance[]

This stat uses the same logic as Hardest to Penetrate, but HP is factored out. Here, the minimum of DEF and WIS is taken. To this familiar it will be harder to deal raw damage of any type, analagous to a 'Best Armor'.  Numbers in brackets: (DEF; WIS)

Solsten the Really Wanted II Figure
1. Solsten the Really Wanted II - 15,998 (15,998; 17,233)
2. Gathgoic the Other II - 14,980 (14,980; 17,948)
3. Archduke Ose II - 14,850 (15,023; 14,850)
4. Typhon II - 14,341 (14,341; 17,959)
5. Zuniga, Guard Captain II - 14,276 (14,276; 14,839)
6. Griffin Mount II - 14,264 (14,391; 14,264)
7. Doppeladler II - 14,092 (14,417; 14,092)
8. Garuda II - 14,081 (14,081; 15,814)
9. Snow Queen II - 13,940 (13,940; 15,229)
10. Hollofernyiges II - 13,875 (13,875; 14,568)
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