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Burn is an affliction which causes the burned familiar to lose a fixed amount of HP before it performs its main turn's action (such as auto attack, attack skill, active healing, active revive, etc.)

A mounted familiar will be burned twice during its turn, once before each of its two actions.

There is no limit to the duration of burn, just like poison.

Burn can be stacked up to 3 times.



Zombie Desna

  • This affliction was introduced with Lava Dragon.
  • When this affliction was first introduced, there was a bug that a familiar killed by burn can still attack. This has been fixed.
  • Initially, burn cannot be stacked. This was fixed in an update in 9/2014.

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